2026 AITIA 人机交互、多模态智能与认知计算研讨会

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2026 AITIA 人机交互、多模态智能与认知计算研讨会

会议地点:Hong Kong, China


会议时间:December 28, 2026


截稿时间:November 20, 2026

会议简介


The 2026 AITIA Symposium on Human–Computer Interaction, Multimodal Intelligence and Cognitive Computing (AITIA-HCIMICC 2026) is a specialized academic forum organized under AITIA 2026. The symposium will take place on December 28, 2026, in Hong Kong, China.


AITIA-HCIMICC 2026 provides an interdisciplinary platform for researchers, engineers, designers, industry professionals and postgraduate students to present original research and exchange perspectives on human-centered interactive technologies, multimodal artificial intelligence and cognitively inspired computing systems.


The symposium welcomes theoretical studies, empirical research, system development, experimental evaluation and interdisciplinary applications addressing the interaction between humans and intelligent computing technologies. Particular attention is given to systems that integrate language, vision, audio, gesture, physiological signals and contextual information.


Key areas include user-interface design, multimodal interaction, affective computing, cognitive modeling, intelligent agents, human-centered artificial intelligence, virtual and augmented reality, accessible technologies and collaborative intelligent systems.


Through academic presentations and interdisciplinary discussion, the symposium aims to promote cooperation among universities, research institutions and industry, encourage responsible and inclusive technology development, and contribute to more natural, adaptive and trustworthy human–computer interaction.

论文收录


Following publication, eligible papers will be submitted to the Conference Proceedings Citation Index (CPCI), Google Scholar, CNKI and other relevant academic databases for consideration for indexing. Bibliographic metadata for the published papers will also be registered and deposited with Crossref.

征稿范围


Section 01


Human–Computer Interaction and User Experience


Human–Computer Interaction Theory and Methods


User-Centered and Participatory Design


User Experience Research and Evaluation


Interaction Design and Interface Prototyping


Usability Testing and Human Factors


Information Visualization and Visual Analytics


Interactive Information Retrieval


Collaborative and Social Computing


Cross-Cultural Interaction Design


Human–Robot Interaction

Section 02


Multimodal Interaction and Intelligence


Multimodal Human–Computer Interaction


Speech and Natural-Language Interaction


Gesture and Body-Movement Recognition


Vision-Based Interaction and Eye Tracking


Audio-Visual Information Processing


Multimodal Data Fusion and Representation


Cross-Modal Retrieval and Generation


Haptic and Tactile Interaction


Physiological Signal-Based Interaction


Context-Aware Multimodal Systems

Section 03


Cognitive Computing and Cognitive Modeling


Cognitive Computing Architectures


Computational Models of Human Cognition


Attention, Perception and Memory Modeling


Cognitive Load and Mental Workload Assessment


Human Decision-Making and Problem Solving


Adaptive and Personalized Computing


Knowledge Representation and Reasoning


Cognitive Agents and Intelligent Assistants


Brain–Computer Interfaces


Neurocognitive Methods in Interaction Research

Section 04


Affective and Social Intelligence


Affective Computing and Emotion Recognition


Facial Expression and Behaviour Analysis


Sentiment and Opinion Analysis


Social Signal Processing


Emotion-Aware Interactive Systems


Empathetic Agents and Conversational Systems


Personality and User-State Modeling


Human Trust in Intelligent Systems


Online Behaviour and Social Interaction


Computational Analysis of Human Communication

Section 05


Immersive and Ubiquitous Interaction


Virtual and Augmented Reality


Mixed Reality and Extended Reality


Immersive User Experience


Spatial Computing and Three-Dimensional Interaction


Wearable Computing and Smart Devices


Mobile and Ubiquitous Interaction


Internet of Things Interaction Design


Digital Twins and Interactive Simulation


Game-Based and Gamified Interaction


Telepresence and Remote Collaboration

Section 06


Human-Centered and Trustworthy AI


Human-Centered Artificial Intelligence


Explainable and Interpretable AI


Human–AI Collaboration and Co-Creation


AI-Assisted Decision Support


Responsible and Ethical AI Design


Fairness, Accountability and Transparency


Accessible and Inclusive Technologies


AI for Education and Learning Technologies


AI for Healthcare and Well-Being


Privacy, Safety and Trust in Interactive AI

联系方式:
会议官网:https://www.aitia-conf.org/hcimicc

投稿链接:https://www.aitia-conf.org/submission

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